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The World's Chronicles
Areas of Seldra

Seldra
Set amidst the blackened waters of the great ocean Osha, this slice of heaven has attracted cultures from all across the globe to settle amongst its diverse environments. It is said that the Spirits nestled into its deepest reaches nearly a thousand years ago in search of respite from the Senshuu. Many races came to this island-continent in search of the source of magic and remained, comfortable in the rich habitats and varied geography of this still-young land.

Travel to and from Seldra has been hindered in recent years due to the blackened, monster-infested waters that have grown completely surrounding it. Nearly two generations of people have been completely isolated on this land.

When traveling throughout Seldra, one might stumble upon...

Dogwood Village A small, simple, boring village where age accumulates. Ronou and Mune were raised here. It has a Square and several fenced areas. There are also several large halls where people would group, farms, a tavern, an infimary, a schoolhouse, and a small library. The most exciting thing that's happened there in years is Ronou's departure to find the Elemental Gems - the village people were greatly influenced by Ronou's energy.

The Great Plains The name given to many of the general fields of Seldra, but commonly used in reference to the grassless plateau area to the southwest. This area has been scorched by sun and ravaged by earthquakes, and people can hardly find a reason to travel to its Gem at the westmost end.

Fukai Forest A deep, thick forest, stepped in places with waterfalls, mushrooms, and bamboo. It is a very humid place where light barely shines through the trees. The continent's sole population of Boomen rests at its heart, with other areas controlled by the Red-Crested Boas. Trees around the central village have been modified into houses and advanced Booman transportation systems, and the whole place is pretty complex and hard to navigate for outsiders, full and alive with vegetation.

Woodfall Village The village of Boomen that takes up about 1/2 of Fukai Forest. It contains the aforementioned complex living systems, including literal tree-houses, many tree-stairs and ladders, and lights powered by fireflies or Cho Ikii. Despite its complexity, it is quite beautiful.

Desperta Desert The desert that runs along the base of the first three Tornado Mountains. Most of it is flat and harsh, but there are some areas that run as dunes for miles. It is blazingly hot during the day and freezing cold at night. Sand worms and ant lions are known to plague the area.

Dalta Oasis An oasis west of Dalta. It is abundant with trees of many varieties of fruits (including limes, lemons, and paa-paa fruit), and it has a large, cold pool. Weary travelers often travel to it before they find the actual town.

Dalta A small desert town at the base of Chill Mountain. It is inhabited by very few Humans, but Kaamen thrive there. Aside from having a large pub, the town itself is not a very good haven from the harsh desert. However, it's not far from the oasis. It also nears the foot of the Tornado Mountain range.

Tornado Mountains A group of four mountains that are collectively named the Tornado Mountains, connected by three large bridges. Individually, they are named (from west to east) Chill, Jewl, Crystal, and Windy (or, alternatively, Frie, Jewl, Chrysalis, and Zephyr).

Chill Mountain (Mt. Frie) Known for being the shortest mountain. Hosts many mountainous lakes.

Jewl Mountain Known for having many snow storms, but also for being beautiful. Frio rests on one of its lower peaks.

Frio The only town on the entire mountain range. Despite how cold it is, it's actually larger than Greenside Village and Dogwood Village combined. The only way it communicates with the rest of the isle-continent is through messenger birds, but it retains a lot of historical knowledge due to its library, the Grand Library of Frio. The largest library on the continent, all knowledge on the continent eventually ends up there. Among themselves, its denizens get along quite fine, with a sort of universal brotherhood. It is a beautiful, serene, snowy town.

Crystal Mountain (Mt. Chrysalis) A beautiful, tall mountain completely encased in ice due to its host ice wolves and various ice dragons. Very dangerous to traverse.

Windy Mountain (Mt. Zephyr) A dangerously windy mountain due to wind dragons that dwell there. On it rests its one upstanding edifice, the Zephyr Temple.

Zephyr Temple A temple constructed long ago in honor of the great Spirit of Wind, Sefir. After a time, people stopped making efforts to visit it, and it lay untouched for centuries. The Zephyr Ring is contained within.

Talon's Point A strange hill north of Greenside. It has strange, unexplained protrustions coming from it.

Neski Settlement A settlement of Bremen. Not much is known of it, since the Bremen tend to ward outsiders away.

Greenside Village Another village almost as boring as, but a little bigger than, Dogwood. One of the only places visited often by people of the other village. It's good for adventuring supplies, at least. If anything, there are more Canan and Fenin in this town. A downside - there are a lot more poor people as well. There is a small concentration of Fire and Wind Mages there willing to create a guild.

Giveway Cliff A large cliff not far from Greenside and east of Dogwood. From there, it is easy to watch the stars and the nightly migration of certain types of animals.

Botund Bog At the base of the cliff is this mysterious bog - what used to be a forest degenerated into a miserable, gooshy mess. Still, some make a living there.

Sagra Port The abandoned port town on the eastern end of Seldra where lone boats, untouched for years due to the black waters, lay in wait for someone to use.

The Koko Islands Three islands a little southeast of Seldra. The largest one is heart-shaped and has a jungle-ish area, full of foreign wildlife, while the other two are rather rocky and barren. Because the waters are cold and wild between the continent and the islands, and because of rumored sea monsters, people tend to avoid ever traveling there. The Aqua Pearl is said to be hidden somewhere on one of these islands, though.

Gran The largest town in all of Seldra, built into the lows of the second mountain range. It's very active, which people from the smaller villages wouldn't be so used to. It's always bustling, especially at night. Its uptown is extravagant, with huge buildings and carriages and people of wealth. Downtown, it is somewhat less active and more like a normal town, but still more than villagers are used to. It has a large population of Bremen and a few Drakken. It has many yearly events and is planning on throwing a Millennial Fair, of sorts, ignoring the impending danger of the Senshuu.

The Volcanic Mines An area northeast of Gran. A long time ago, people dug into an area northeast of Gran because of the rich amount of sapphires, emeralds, and rubies found there. However, they dug so deep that they eventually hit lava, and needless to say, no one goes down there anymore. A ruby called the Pyro Jewel is rumored to be down there, however.

The DragonFly Syndicate A secret network of people whose well-hidden base was once the Seldran Fire Temple. Not much is known about the Syndicate, especially whether or not their intentions are good, but it is ignored by the general public as long as it is silent. Unbeknownst to most, the Syndicate plans on obtaining the Elemental powers for itself, for reasons unknown, regardless of the Senshuu.

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